Quake Live’s Missing Features

While we recognize that Quake Live is still in beta as id Software tackles the logistics of a centralized, community-oriented game platform, there are still many useful features from previous Quake 3 modifications (like CPMA, OSP, and RA3) that once provided some incredibly useful features, many of which became necessities for the established competitive community. 

  • Statistics: Give us commands like CPMA’s +wstats and RA3’s /stats
     
  • Locking Teams: Add the ability to lock/unlock teams. Necessary for public servers if a privatized pickup/scrimmaging system isn’t implemented.
     
  • Coaching: Allow teams to invite a player to coach a team. Coaches can only spectate their team, team chat, issue timeouts, throw tantrums, etc.
     
  • Spectator Control: Allow teams to lock or invite players from spectating a given team.
     
  • Chat Tokens: Allow chat tokens in team-say binds (your location, who you damaged last, who damaged you last, who killed you last).
     
  • Better Auto-screenshot/demo: Pull filename format from in-game data: name of player’s POV, team names, map name, and a timestamp.

2 Comments

  1. V3A says:

    So true. Good list!

    Love the site btw, stumbled across it and I’ve gotta say I love the design ;)

  2. Bio says:

    I was told most of these features will be available only on private servers.

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